Can a bunch of school kids really change the world in five minutes a day? This class of primary school kids demonstrate over the course of a week that it only takes five minutes a day to make a positive impact—from recycling to planting fruit and veg and telling jokes. This film was made for Film Australia’s Change the World in 5 Minutes project.
Monthly Archives: March 2010
Project Natal: Meet Milo… wow!
Lionhead introduces us to their Project Natal-enabled interactive character named Milo. This step in video gaming is taking us to a whole other dimension and world. You have to watch to understand!
ABC 3D
Full animation developed in NiCEltd Design Agency
Twitter Short Tutorial
A quick and plain English intro the micro-blogging service Twitter
i2s Copibook book scanner
The i2s Copibook book scanner supplied in the US and UK by IImage Retrieval.
More details at imageretrieval.co.uk
Brave New WorldWideWeb
Do not go quietly into your classroom. David Truss’s personal journey from a typically networked teacher of the past to a globally connected teacher that uses technology to empower student learning.
EVOKE
EVOKE is a ten-week crash course in changing the world. It is free to play and open to anyone, anywhere. The goal of the social network game is to help empower young people all over the world, and especially young people in Africa, to come up with creative solutions to our most urgent social problems. The game began on March 3, 2010. Players can join the game at any time.
Find out more and join here
Can Gaming Save the World?
Game designer Jane McGonigal spoke about harnessing the power of game mechanics to make a better world. McGonigal asks what would happen if we were able to tap into the emotional resonance and powerful feedback loops we find within games and apply them to solving real-world problems. Since we routinely save worlds inside of games, might there be a way to “learn the habits of heroes” and do more to incentivize world-changing in our offline real lives?
Dr. McGonigal is behind a number of the most notable alternate reality games and works as director of game research & development for the Institute for the Future.
Metropolis (Rob Carter)
Metropolis is a quirky and very abridged narrative history of the city of Charlotte, North Carolina. It uses stop motion video animation to physically manipulate aerial still images of the city (both real and fictional), creating a landscape in constant motion.
More on robcarter.net
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